Gamification Player Types

Gamification Player Types

Gamification
Player Types For a gamified system we need to tailor our design to the types of players that will be participating. Each of us as individuals have a certain way of looking at the world – we are subjective in our view. For this reason we need to consider what will appeal to our target audience and the sort of motivators that will work best. As there are as many distinct personalities as there are people, we cannot possibly take into account every factor so we need to somehow generalise and group our players. We do this by defining ‘Player Types’, each of which has their own core motivators and views the world in their own way. There are many player classification systems and perhaps the best known one was…
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Getting Motivated

Getting Motivated

Gamification
                Gamification is all about Motivation; our drive to do things. We try to use Gamification to create motivating and engaging real-life experiences. Unsurprisingly, psychology has a lot to say about motivation and what drives us to do the things we do. The oft-quoted ‘Hierarchy of Needs’ developed by Maslow1 describes various levels of requirements we have as humans and argues that, unless the basic needs are satisfied, we are not motivated to aspire to the higher levels. Or, in a nutshell, if you are starving and cold your priority is not likely to be seeking a ‘sense of belonging’… Although Maslow’s model has been criticised, it is still a pretty good concept to keep in mind – if you don’t address the…
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